![]() ![]() Ask your local landscaper for the best plants for your climate zone. Shrubs like the Winterberry and Pussy Willow need little care and enjoy moist to wet soil. Consider using some rocks to help route rainwater in the right direction as well. ![]() You can actually turn the negative drainage problem into a really amazing spectacle with the right plants. There are many grass reeds and other landscape plants that will help to absorb water in the drainage area of your front yard. Use different sized rocks in the front yard landscape design to create drama and let your landscaping professional tell you where and what configuration will be best to solve the drainage problem. A dry stream bed, or creek bed, can take many forms ranging from a mulched and stone-lined planting area to a dry creek bed that looks very real. They not only greatly increase your home's curb appeal, they do the job of solving drainage problems very well. The right front yard landscaping solution will both increase the beauty of your home and solve the drainage problem.Ī dry stream bed is a great solution for front yard drainage problems. While a standard french drain might be okay for the back, you want the landscaping in your front yard to look amazing. ![]() Nobody likes to walk through puddles or mud just to get to the front door, and foundation problems from water drainage issues are very real. If you have a home with a front yard drainage problem, there are some pretty creative landscaping solutions you can choose from. ![]()
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![]() If you look at the 20th century cities, most were settlements that became villages, towns and then cities – with an evolution over hundreds of years. The idea is that irrespective of what you do for a living or what you earn, you share the same amenities in the same close proximity to you as everyone else. Plus we want to deliver equitable living. We will create a perfectly symmetrical balance between nature and humans, but on a large scale the likes of which you can’t find anywhere else – whether it’s London, New York, Paris or Seoul. The idea is to tread lightly, there are no eight-lane freeways or massive car parks. And that natural desert will be improved through rewilding – to reintroduce native species, both fauna and flora – and the rehabilitation of land. In terms of tackling urban sprawl, our vertical urbanism approach will mean that land is given back to nature. And there’s no need for a car when you live on the 80th floor and everything is easily reachable, cars disappear when causes disappear. By default, it's a more efficient way of doing things. What we are achieving with 34 square kilometers of space through vertical urbanism would take 1,600 square kilometers in London, for example. The government has to put in the roads, the pipes, the cables, the airports, bridges and somehow tackle pollution and urban sprawl. How do you reduce that massive sunk cost? Because that's a central cost that any government has to pay. The expensive thing about starting a city is infrastructure. The goal is to ensure people are only ever five minutes away from everything they want in the world because all will be directly below or above you. This is not just stacking everything on top of each other, we are reinventing things that exist in a conventional horizontal realm for a vertical close-proximity landscape. It will also be the first city in the world to be completely run by renewable energy – with a zero-carbon footprint. You can just go directly across at whatever height to the stadium. So if you're in module 40 and you need to go to the football match in module 44, you don't have to go down to go across to go up. As a resident or visitor, you’ll have the ability to travel easily between modules horizontally. This has never been attempted before, we're taking an entire city and putting it on a footprint that's 200 meters wide. This will be the very first vertical city with mobility built into its very core. Nearly nine million people will live on THE LINE when complete, most of the population of NEOM in fact. It is the epicenter for all activities – the primary home for residents, as a vertical city with all the activities that will be there – from opera houses and libraries to stadiums and universities. “They can keep saying that and we can keep proving them wrong.To a degree, THE LINE is NEOM. “They say a lot of projects in Saudi Arabia can’t be done, they’re too ambitious,” Mohammed bin Salman said in the documentary. The project was thoughtfully designed to ensure that the facilities are easily accessible within a 5-minute walk for the residents. The residents will be able to reach all the amenities within walking distance, and there is also a high-speed rail for a 20-minute commute. The total cost of the project is $500 billion. The Line was created to accommodate around 9 million people and spans across 34 square kilometers. Recently, the Discovery Channel published a documentary called “The Line: Saudi Arabia’s City of the Future in NEOM.” The documentary showcased the contribution of architects Thom Mayne, Peter Cook, and Roger Soto, as well as Saudi Arabia’s Crown Prince, Mohammed bin Salman on NEOM’s The Line.Ī linear smart city called “ The Line” is currently under construction in NEOM, Tabuk Province, Saudi Arabia. In a new 45-minute documentary, well-known architects have provided insight into the thought process behind The Line, a megacity that is currently in the planning stages. ![]() ![]() ![]() Updates to Universe in WWE 2K23 include a reworked story system and more. The ultimate WWE Universe sandbox that puts players in charge of their own version of WWE, from Superstar rosters, feuds, champions, weekly shows, and Premium Live Events! WWE 2K23 MyRISEĪspiring Superstars walk through the curtain for their WWE debut in MyRISE and shape their careers with the decisions made along the way.įeaturing distinct men’s and women’s division storylines ("The Lock" and "The Legacy"), and the ability to import custom-created Superstars, players' journey from the humble beginnings of a Rookie, to being immortalized as a WWE Legend. Now featuring online multiplayer, MyFACTION in WWE 2K23 lets you take your faction online and compete for global dominance, or compete in Weekly Towers and Faction Wars, while new themed card packs and goals roll out regularly throughout the year. WWE 2K23 MyFACTION ModeĬollect, manage, and upgrade cards of WWE Superstars and Legends to build the ultimate 4-person faction in MyFACTION. Players draft a roster, manage budgets, sign free agents, choose various match types, arena locations, production elements, and more, with the goal of beating a rival GM in weekly ratings battles. More match types for up to four players.More GMs to choose from (with still the ability to choose a player’s own custom GM).Here are the new additions to MyGM Mode in WWE 2K23: With MyGM, take the reins of a weekly show and compete against rival general managers for brand supremacy. ![]() Spanning his 20-year WWE career and narrated by Cena himself, this interactive documentary transitions between gameplay and live-action footage to bring pivotal moments in each match to life. In the WWE 2K23 Showcase mode you play through the key moments and toughest opponents of John Cena’s storied career. In an unprecedented twist on the 2K Showcase, players will step into the boots of several of Cena’s toughest competitors with one goal in mind: defeat the man who will “Never Give Up.”
![]() ![]() It can also be played under emulation on Intel and Apple silicon Macs with SheepShaver and QEMU. Although it can run in Classic under Mac OS X on Power Macs, Panther and Tiger cause graphic artifacts due to the later version of Classic having a double-buffered screen. The Mac version runs on System 7 through Mac OS 9 and requires a 68040 or PowerPC processor. ![]() The Ultimate Doom, Doom II, and Final Doom were ported by Lion Entertainment and released by GT Interactive using a Mac OS launcher application to run original PC WADs. macOS ĭoom for Mac was released on November 4, 1994. The distribution contained two versions: one for regular X11, and another for Sun DGA. In the readme, the port is credited to "Dave Taylor and the rest of the folks at id Software". No effort was made to take advantage of SGI's advanced graphics hardware, and like many other ports the game was rendered entirely in software rendering mode.ĭoom was ported to Solaris in late 1994, and was designed to run with game files from Doom 1.8. IRIX Doom was originally based on the unreleased MS-DOS version 1.5, though later updates were based on versions 1.6 and 1.8. IRIX ĭoom was ported to IRIX during the summer of 1994 by Dave D. A successful version was demoed in 1994 running in an OS/2 PM window. OS/2 ĭoom was ported to OS/2 by an independent contractor, Jim Thomas, who was hired by IBM to port it and SimCity. The version running on NeXT is programmed by John Carmack, John Romero, and Dave Taylor. With NeXT-Step based on i486 architecture, it ran smoothly under all conditions up to screen sizes of 400% with newer hardware. This version is sluggish on anything below an 040 NeXTstation/cube (though it runs smoother with a higher amount of memory), and is missing sound, which was added on the PC side. This was the version that the MS-DOS product emerged from, since, at the time, id Software was using a NeXTcube for its graphic-engine development. Official ports Personal computers NeXTSTEP Some of the ports are replications of the DOS version, while others differ considerably, including modifications to the level designs, monsters and game engine, with some ports offering content not included in the original DOS version. Since the original MS-DOS version, it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices. The present article is a list of known platforms to which Doom has been confirmed to be ported.ĭoom is one of the most widely ported video games. ![]() ![]() With safari and African home decor at your disposal, you'll find just the thing to boost your look-whether that's a sleek cheetah sculpture or an exotic lamp. Featuring a neon yellow exterior, it has reflective strips on the shoulders and reflective patches on the chest, back, and waist. Pick out a comforter arrayed in Peruvian-inspired diamonds, or find sheer animal print draperies in natural hues. With 360-degree visibility at distances of up to 1,200 feet, the Nathan Streak Reflective Vest offers excellent visibility at a budget-friendly price. Safari wall decor lends itself well to a variety of rooms, from your dining area to the hallway. Bring it all together with a chunky jute rug and a stylized giraffe sculpture in the corner. Top these shelves with fluted vases and ornamental grass, apothecary jars, or handmade soaps.įor the adventurous, a mirror framed in elephants looks absolutely ravishing in the entryway. These would work well in a modern bathroom dominated with other dark woods. Hang wood wall ledge shelves with simple carved designs and a mahogany finish. Likewise, merge function with beauty, and adorn your walls with African style wall decor. Just make sure it's hung at eye-level, which will feel more natural to viewers. Explore an array of safari and African wall art for an inspired composition. Looking for an interesting piece for over the sofa? A narrow canvas depicting leopard eyes is the perfect way to accent this unusual space. The black and white color dynamic is always sophisticated, but you can still spice things up with a bright red slim-neck vase on the tabletop above. ![]() Or, if you're gunning for an unapologetically Serengeti vibe, anchor a woven-top coffee table with zebra prints. Situate one underneath your computer desk to help break up solid colors and add some visual interest. It's easy to work these bold elements into a variety of styles, from contemporary to eclectic.įor example, in a sassy home office filled with fashion prints and bold upholstery, leopard rugs add a feminine and feisty touch. ![]() If you're concerned your final look might come off as too thematic, don't worry. The safari decorating approach is perfect for risk-takers that still want to keep things balanced: animal prints offer graphic appeal, while neutral shades of black, gold, tan, and brown help to keep things balanced. ![]() ![]() Continued abuse of our services will cause your IP address to be blocked indefinitely. ![]() Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. ![]() If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
![]() It is possible to produce infinite power with geothermal generators by using an Energy Condenser to produce lava. Tekkit Classic - Infinite Power! (EE IC2 RedPower) This will allow you to drain and use thousands of buckets of lava to use high power tools like a mining laser early on. ![]() If you find a big lava lake like a flooded ravine you can opt to race for Teleport Pipes. Because the Geothermal Generator delivers great power for just a few building materials, you can build other types of machines early on. This makes a surface lava lake a great starting location. Strategies around lava found on the map Īt the very start of the game it suffices to feed the Geothermal Generator with a couple of lava buckets. If, however, you want to extract as much EU as possible from each lava bucket, use the Engine Generator with a bunch of lava-powered Combustion Engines. So if you want to gain EU quickly, use the Geothermal Generator. However, Engine Generators extract far more (more than 2 and a half times more) EU for every bucket of lava used than the Geothermal Generator. Yes Geothermal Generators generate EU more quickly than an Engine Generator powered by one, or even eight, lava-powered Combustion Engines would. Whether or not you should use Geothermal Generators depends on your situation. These numbers follow the double slashes following the 8 Combustion Engines EU / hour calculations. (***): Because 8 Combustion Engines attached to an Engine Generator generates slightly less EU than a Geothermal Generator per hour, I included the energy production numbers for 9 Combustion Engines as well. this info is provided to show the reader how close the hourly EU production of 8 Combustion Engines linked to an Engine Generator is to a Geothermal Generator (*): Eu per Hour is calculated by multiplying the EU per Bucket value by the number of buckets used per hour therefore, for Geothermal, it is 20,000 EU / Bucket * 72 Buckets / Hour = 1,440,000 Engine Generator Comparison Table Machine The remaining cells would stay in the lower slot and be gradually used. Filling an MFE with a single Geothermal generator would take 42.5 minutes.Ī single Geothermal Generator can store 24 units of lava - thus, inserting a full stack of Lava Cells will instantly use up 24 of them and fill out the lava gauge. A single lava bucket/cell will last approximately 50s, giving off 20000 EU. The Geothermal Generator will charge the battery or output power at a rate of 20 EU/t. Alternatively, lava may be supplied through BuildCraft Waterproof pipes. (*): Assuming you're using an extractor for the sticky resin to get 3 rubber/sticky resin.Īs with all Generators, the lava fuel source is inserted into the lower slot, and optionally a RE Battery in the upper slot. It does not need to be pumped into the top it can be pumped in from any side. ![]() It will also accept lava directly from an adjacent BuildCraft Pump. ![]() ![]() The Geothermal Generator will connect to Waterproof Pipes, and will receive Lava carried by them. However, a Geothermal Generator will rapidly turn on and shut off, only using lava when needed. For example, if you have a Geothermal Generator hooked up to an MFE Unit which is powering a Rotary Macerator (or any other machine with a small but constant power drain), a normal Generator will start cooking one coal and cook off the entire thing regardless of whether or not all the power is used. It has an advantage over normal generators in that it does not waste power. Lava source blocks (obtained from NEI or crafted using UU-Matter) cannot be used. The Lava Cells are stackable and thus require less maintenance, but cost 4 Tin ingots to produce. Geothermal Generators accept both Lava Buckets and Lava Cells. It works on the same basic principle as normal Generators do, except in this case they use the heat of Lava to generate electricity. The Geothermal Generator is an IC2 Machine used to generate EU. ![]() ![]() The Italian maps are particularly great, emphasizing gaining elevation over enemies and forcing the fighting to alternate between fields and winding, tight urban environments unlike anything the series has done so far. It's so much fun to maneuver units from place to place, with infantry vaulting over obstacles or diving for cover as vehicles struggle to navigate cramped roadways or tanks smash through walls and buildings. The maps consistently present fun situations that understand how maneuver is at the heart of Company of Heroes firefights. If you ignore all of that story and campaign context, which you might, the scenario and map design in both North Africa and Italy are actually quite good. It'd be neat as a bite-size prelude to the Italian Campaign, but the story falls flat as anything other than some pretty animatics and a series of decent RTS scenarios. The juxtaposition is poorly handled, failing to show the context of how action in one affects the other. These are two interesting stories, but the way they're presented alongside each other doesn't work. What’s odd is that, interleaved with those scenarios, is the story of the war as narrated by a North African Jewish family that has been split apart by the German-Italian invasion and conquest, showing how Nazi and Fascisti occupation so devastated those communities that they barely exist today. You play as Rommel's Afrika Korps, fighting marquee battles from the Germans’ very successful campaigns of 19. It's all very visually similar to the setup of the Total War series. It has theoretically complex systems in which your armies – called companies (with heroes in them) – capture towns and ports using deployable air power and naval fleet movements, and build emplacements to defend territory or provide offensive bonuses in battles. The larger one is the Italian Campaign, a broad, turn-based strategic mode on a large map of central and southern Italy that has you capture territory town by town, and took me about 25 hours to complete the first time around. There are actually two single-player campaigns in CoH3. While individual missions and scenarios within the strategic sandbox are strong and even thrilling at times, almost every feature on the strategic map doesn't work, either because it's bugged or because it's such middle-of-the-road game design that it's simply boring. ![]() What I'm very displeased about is that the ambitious Italian campaign mode is incredibly disappointing. I'm pleased to say that Company of Heroes 3 implements those series fundamentals quite well in a gentle remix that brings the series to diverse theaters of World War 2 that it hadn't touched yet. The Company of Heroes series is near and dear to my heart – all three of them are real-time strategy games that cut to the core of the genre, focusing on overarching strategic decisions coupled with tactical troop movements and a battlefield that truly matters. ![]() ![]() ![]() Areas (holes) in the pedestal not used by a panel are covered over with a grey-coloured metal blank. Position of Panels in the Center Pedestalīoeing recommends a more or less standard position for the essential panels in the center pedestal (NAV, COM, ADF, ASP, rudder trim, door lock and panel flood), however, the location of the panels is often altered by the receiving airline, and is to a certain extent is determined by what other panels are installed to the pedestal. Therefore turn-around times are as brief as possible and keeping an aircraft on the ground while procuring the correct shade of Boeing grey does not enter the equation. Time spent in the hanger equates to a loss in revenue by the airline. This is not to mention that, depending on the manufacturer of the lightplate, the final coat of paint may be matt, semi-matt or gloss.įrom the perspective of an engineer, the colour (and to a certain extent aesthetic condition) is unimportant when replacing a defective part with another. Also high mounted position of rudder trim panel (click to enlarge).Īs an example, a lightplate I repaired from a B737-500 airframe revealed three differing shades of grey beneath the final top coat of paint. Note higher than standard position of ACP panels and relocated position of the door lock panel. This said, often an airline will 'touch up' a lightplate that is damaged or faded - this introduces a further colour variant. For example, IPECO use British Standard 381C-632 (dark admiralty grey) and Gables use RAL 7011. However, OEM part manufacturers may use slightly different colour hues. ![]() ![]() The official colour shade used by Boeing is Federal Standard 5956 36440 (light gull grey). I use the word 'panel' to denote an avionics module. Note that some of this information probably pertains more to older Next Generation 737s than to the latest airframe build released from Boeing. Furthermore, it's not uncommon to observe older style panels mixed with modern panels and to see lightplates that are illuminated by bulbs and LEDs side by side. Whilst it's true that all airlines must meet aviation standards for the type of operation they fly, the panel manufacturer and where in the pedestal the panel is located is at the discretion of the airline. Nevertheless, it's understandable why many believe all the panels are identical in all B737 airframes. (v) The aesthetic condition of the lightplate.Īlthough seemingly important to a cockpit builder, to the casual observe, or indeed to many pilots, these attributes are of little consequence. (iii) The backlighting of the lightplate (bulbs verses LEDs) (ii) The position of the panel in the center pedestal (i) The colour of the panel and lightplate All high-end simulators replicate these panels and enthusiasts often fixate on several issues. The center pedestal in the Boeing 737 accommodates a number of panels, several of which are standard for all commercial passenger airlines. Please consider sending a few dollars ( Thank You.) All funds donated will be used to offset the cost of server and website hosting. Maintaining this website costs a considerable sum of money each year. The definition of the acronym OEM is Original Equipment Manufacturer ( aka real aicraft part). I use the words 'modules & panels' and 'CDU & FMC' interchangeably. Do not complain if you do not like what you read. All reviews and content are 'frank and fearless' - I tell it as I see it. Note: I have NO affiliation with ANY manufacturer or reseller. I hope there are not too many spelling and grammatical mistakes.Īrticles are updated from time to time as procedures and information change. Writing for a cross section of readers from differing cultures and languages with varying degrees of technical ability, can at times be challenging. The purpose of FLAPS-2-APPROACH is two-fold: To document the construction of a Boeing 737 flight simulator, and to act as a platform to share aviation-related articles pertaining to the Boeing 737 thereby, providing a source of inspiration and reference to like-minded individuals. ![]() ![]() we'll keep you updated.įix your F&^*& servers. For the FIFA community, we hope this remains the case for a long time, just in case the new FIFA installment turns out to be a flop. This means you can still play all online modes in FIFA 23 even after November 6. FIFA Online 4 is a free-to-play massively multiplayer online football game developed by EA Spearhead and published by Nexon. However, FIFA 23 is not impacted by this targeted server collapse. We anticipate that FIFA 22 might not offer online modes for much longer. To avoid further disputes or confusions, EA has taken the simple route and is shutting down the servers. It also affects the past FIFA titles because, naturally, EA is less interested in having previous FIFA games functioning when the World Football Federation releases FIFA 25 in the near future. EA Sports' separation from FIFA doesn't just impact the latest football simulation game. The reason for the shutdown likely has to do with licensing agreements. Yes, the servers have always had their issues, but at least they run. We don't want to accuse EA Sports of any malice or laziness in maintaining their servers. The FIFA servers are scheduled to be discontinued in 2023, and we will deeply miss the FUT servers and the chance to reconnect with our former team. These modes have never changed much to be honest, so if you want to continue playing your old career, you can continue to do so. This could become quite boring over time. Only the solo player modes such as the kick-off or career mode are then available for these FIFA players. Event Format EACC Spring 2022 comes with a new format this year. MY DREAM, MY TEAM Free to play Create, manage and play with your dream team. ![]() The tournament will feature 12 teams competing over a week of intense competition for a total US100,000 prize pool.
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